Work in progress.
Allies and members are required to abide by these BSO rules or you risk being reverted to guest status. If in doubt about anything, ask!
Queue Protocols
In general, respect others in the queue. Everyone misses a notification sometimes, but **repeatedly making others wait for you WILL result in loss of ally status**.
- Leave the queue if you are going AFK or you start a Blue Star or your significant other starts a conversation or you are trading arts. In fact, leave the queue if you are doing just about anything other than paying attention to your run filling up
- Review your notifications settings and make sure they work.
- Remember the golden rule and don't make others wait for you.
- BSO Queue must be used prior to running any RS or DRS in any BSO corp. The only exeption being MEMBERS performing solo runs.
Watch Out!
If you harrass any player by breaking these rules, you may be subject to disciplinary actions!
Before a (Dark) Red Star
- All runs queued on the BSO Discord can be sanctioned under the BSO Ticket system, but can be run in any corporation with the best possible corporation bonus on artifacts.
- Before you can queue up for a RS/DRS team run, the BSO bot requires you to state your module levels
- Decide which corporation your team will be running in. The BSO queue bot will suggest a short list of corporations with the currently best bonuses available.
- Declare any liabilities before the scan (e.g. severely wounded BS or low hydro).
- Declare if you need to complete an objective. Everyone should help you complete it or at least not interfere.
- Use some common sense. In case multiple teams are simultaneously getting ready to start a RS or DRS:
- When you are ready for the scan, write a short ready message in the ingame chat, e.g. "D7", "ready 9" or just "11".
- The last player to declare ready, starts the scan, typically aknowledged with a "ss" in the ingame chat.
- The lowest level RS/DRS team should wait the highest level team to start first.
- The neweest RS/DRS team should wait the oldest RS/DRS team to start first.
- Make sure you are joining the correct rs before pushing the button! If you mistakenly joined the wrong RS/DRS you must run properly. Leaving the rest of the team that followed the protocols on their own is not fine.
- Work together as a team. Even if you lose ships, continue helping out as best you can with what you have.
- Communicate well and thoroughly (English).
- Default mode is offering full team assistance, not soloing your own corner or refusing to help protect Miners and Transports from cerbs.
During (Dark) Red Stars
In BSO we usually like to see our maps completely cleared of cerb forces. Extra cerbs will spawn, and it's a team effort with all hands on deck to collaborate on killing those too.
- Focus is always on clearing the map in this order of priority:
- Sectors with highest level planets.
- Sectors with Bombers next door to highest level planets.
- Sectors with croids / hydro / lower planets.
- Opening a path to the exit Jump Gate for save flight of Miners and Transports.
- Other sectors.
- Bring a minimum of 2 Miners for mining hydro for the Artifact Boosting of artifacts.
- Transports must have a RSLE module fitted with +1 level compared to the RS/DRS level you're running.
- Ping for any loose or spawning Interceptors and Ghosts, that a co-player hasn't noticed.
- If you wipe a Battleship, you must bring in another Battleship while there are Miners and Transports in the field.
- On a regular RS you must always warp in all your 3 battleships. If you don't have 3 available for some reason, don't run RS using our queue.
- On a DRS you must have 3 Battleships ready to jump in, in sequence, one after the other.
- On regular Red Stars there's 4 separate sectors with hydro. Each player with a Jump Gate closest to the hydro field is supposed to use Genesis and Enrich to increase the amount of hydro in the field. Depending on the level of Artifact Boost, more or less hydro is needed in total for the artifact boosting. Usually, 2 or 3 rounds of Enrich is enough for the boosting requirements.
- On Dark Red Stars the whole team shares the same hydro field(s) in 1, sometimes 2 sectors with a hydro field. The player with the highest levels of Genesis and Enrich module does the Genesis and Enriching on behalf of the whole team, to ensure the best possible amount of hydro for each player on the team.
- The BSO queue bot requires each player to state their module levels on Genesis and Enrich, so the team can have clarification of who's doing the Genesis and Enrich task, even before the the DRS starts.
- It is your responsibility as a DRS team participant, that you keep your module levels stated correct and up-to-date in the BSO queue bot.
- Running away and not dying is always better than standing strong and wiping. Battleships that are alive are more useful than dead ones. This becomes more and more critical the higher up in RS/DRS levels you go. Keep your ships alive!
- If someone pinged their preferred planet respect that and do not jump with them or enter that particular sector. If they pinged it means they are confident they can solo. You may be of best use somewhere else. Divide and Conquer!
- If another play has started clearing a prime planet sector, leave it to that player to finish the clearing job in that prime planet sector, unless they explicitly pings and asks for help. Only exception to this rule is if a planet loss is imminent by a Destroyer or Dark Destroyer, and you're the closest player to help avoid the planet loss.
After a (Dark) Red Star
Did you have any issues? Someone broke one of the rules above? Were they toxic or disrespectful? **You have the ~~right~~ obligation to report!** Ok, maybe if it's a first and a minor problem you can try to solve it with a talk.
If talking to them has brought no results or resolution, reporting is the best tool you have when you are unsatisfied with someone's behaviour. Open a ticket in #rs-issue-tracker and explain the situation. It will be reviewed and handled by a RS Marshall and monitored by coords.
- Explain exactly what's the issue.
- Gather replays, screenshots, witnesses and any other proofs you can.
Corp Hopping
All RS and DRS runs queued on the BSO server can be run in a corp with the currently highest corp bonus available. This means you get to enjoy the fun experience of hopping corporations within Hades' Star.
Follow this guide if you have questions.
- Open your Corp Chat tab.
- Tap the name of your Corp.
- Tap the LEAVE button and OK.
- Tap Recommended Corporations then the Search tab.
- Enter the corp you need to jump to into the Name field:
- blackstar, final, daunt, obs, trade, united galaxies
- Tap search, then the corp and finally Join. All BSO corps will have the same logo.
- When scan starts, leave corp.
Important: If the corp is not shown in search results, increase the maximum influence and try again.
- You're not in a WS.
- You're in a WS whose match is underway AND the corp you're hopping to has a match underway.
- Your current corp is preparing to scan for a WS. If you're not there, you won't be included in the WS team.
- Your current corp is scanning for a WS but hasn't matched yet. If you're not present when they match, you will not be included in the WS team.
- Your current WS is about to end. If you're not in your "home" corp at the end, you won't receive any achievement points.
- The corp you're hopping to is preparing to scan. If you are present for their scan, you may accidentally get included in their roster and nullify your existing WS.
- You need to warp a ship into a WS. You cannot do this if you're not in your "home" corp.
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Contributors to content:
@Wayne-Gro, @bchprty, @soumzoum, @natenate, @vini, @Dito, @slappedbycl4ptp, @FiftyMinion, @Gyngehesterytter
Text, editing:
@Dito, @natenate, @bchprty, @Gyngehesterytter
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